CRTX
Starting at
$69

CRTX doesn't just emulate — it reacts. Every frame gets redrawn like a real beam is painting it, with scan structure, mask patterns, bloom, glow, analog signal chaos, and controllable instability all changing based on your footage.

Channelaescripts
Versionv1.1.1
Statusavailable

Licensing, downloads, and updates are handled through aescripts for this release.

After Effects 2026–CS6
aescripts releaseaescripts

CRTX

Real CRT physics for After Effects.

Beam bloom, phosphor persistence, scan structure, glass haze, and analog instability — fused to the source, not layered over it. Highlights breathe, colors smear, and sync tears when you ask for them. 150+ presets, GPU accelerated, RF · Composite · S-Video · RGB signal paths.

Highlights
150+ presets — consumer TVs, broadcast monitors, arcade cabinets, VHS, RF, terminal, analog horror
Four signal paths: RF, Composite, S-Video, RGB
Beam bloom — highlights flare like real phosphor overload
Sync chew, circuit bend, degauss pulse, and analog destruction
Tape damage — head switch, tracking lines, tape stop, worn oxide
GPU accelerated for interactive performance
Included
CRTX plugin (Windows .aex + macOS .plugin)
150+ built-in presets with live preview
aescripts licensing, delivery, and updates
FAQ

How is CRTX licensed?

CRTX uses aescripts licensing. Purchase, downloads, and license codes are handled through your aescripts account.

How do updates work?

Updates are delivered through aescripts. Current version is v1.1.1 with Intel macOS fix.

What hosts are supported?

After Effects 2026, 2025, 2024, 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6.

Is it GPU accelerated?

Yes. CRTX is GPU accelerated for interactive, real-time performance while you adjust sliders.

Details

Beam & Structure

Shape the electron beam and phosphor mask that make CRT images feel real.

Bloom, glow, peaking, spread, and skirt controls
Aperture grille, slot mask, triad, and scanline structure
Curvature, overscan, convergence, and geometry drift

Signal & Instability

Introduce authentic analog signal behavior instead of random overlays.

RF noise + ghosting, composite color bleed, S-Video clean luma, RGB crisp
Sync tear, roll, jitter, chew, degauss, and circuit bend
Phosphor persistence, afterglow, decay, and ghost echo trails

Analog Damage

Everything that makes analog video feel alive.

VHS head switch noise, tracking lines, tape stop, worn oxide
RF interference bars, weak signal, broadcast fail
Rolling shutter, interlace drift, vertical hold

Surface & Hardware

Glass, glare, and display models tuned to match real CRTs.

Glass glare, haze, dirt, and surface reflections
Sony Wega, JVC D-Series, PVM-14L5, BVM-D20F1U presets
Neon glow, bloom blast, and terminal creative presets