
CRTX doesn't just emulate — it reacts. Every frame gets redrawn like a real beam is painting it, with scan structure, mask patterns, bloom, glow, analog signal chaos, and controllable instability all changing based on your footage.
Licensing, downloads, and updates are handled through aescripts for this release.
CRTX
Real CRT physics for After Effects.
Beam bloom, phosphor persistence, scan structure, glass haze, and analog instability — fused to the source, not layered over it. Highlights breathe, colors smear, and sync tears when you ask for them. 150+ presets, GPU accelerated, RF · Composite · S-Video · RGB signal paths.
How is CRTX licensed?
CRTX uses aescripts licensing. Purchase, downloads, and license codes are handled through your aescripts account.
How do updates work?
Updates are delivered through aescripts. Current version is v1.1.1 with Intel macOS fix.
What hosts are supported?
After Effects 2026, 2025, 2024, 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6.
Is it GPU accelerated?
Yes. CRTX is GPU accelerated for interactive, real-time performance while you adjust sliders.
Beam & Structure
Shape the electron beam and phosphor mask that make CRT images feel real.
Signal & Instability
Introduce authentic analog signal behavior instead of random overlays.
Analog Damage
Everything that makes analog video feel alive.
Surface & Hardware
Glass, glare, and display models tuned to match real CRTs.